Hum3D Blog

Video Game SuperStar Challenge Winners Announcement!

June 7th, 2017

Hello everyone, It’s high time to sum up the challenge.

It was a fantastic spring contest – a lot of amazing works, creative ideas and ways to develop a theme. We are sure that any of the submitted works is worthy to be the official image of a game. read more »

Car Render Challenge 2016 Winners Announcement!

December 6th, 2016

Hello everyone, It’s high time to sum up our car render challenge.

This year the challenge has more strict rules: editors accept works only with 3D environment. Nevertheless 156 artists took part in this competition and its amazing result. There was a bunch of awesome works, a lot of well known names and hours of modeling. The contest came out really creative. read more »

Explorer of New Worlds Challenge Winners Announcement!

May 24th, 2016

Hello everybody, our challenge for the best character of explorers of new worlds came to an end and it’s high time to sum it up. read more »

Making of Woodcutter truck

March 3rd, 2016
Render Passes

Hi, my name is Otavio Henrique Amorim Junqueira, I am Brazilian. I got a degree in graphic design; currently I’m working in CTI Renato Archer, creating animations focused on scientific dissemination. In this making-of I will show you step by step my work the “Woodcutter”, made for the Car Render Challenge by Humster3D. read more »

Making of Lamborghini Veneno

February 19th, 2016
Rain trails

It all started after I watched a couple of Grant Warwick’s hard surface modeling videos. It really made me want to model a car by applying the newly learned techniques. read more »

Making of Chevrolet Impala Low Rider

January 5th, 2016
Working on the details

This year our studio was so busy with plenty of projects and I didn’t have enough free time, but when I saw Humster3D Car Render Challenge, I decided to test my skills, so I participated and it was a good experience. I saw many good works and now it’s my honor to be invited to write about my project for read more »

Voyager WIP

January 4th, 2016
Voyager WIP

Hi there! Though the contest is already closed and my work posted, I’d like to share the process of making “Voyager”, even if it’s more a making of than a WIP. I like this contests because they push me to the best of myself and I use them to learn new techniques. This time, they’ve been ZBrush, Substance Designer and Marvelous Designer, very powerful tools that I hadn’t used before. read more »

Eden WIP

January 4th, 2016
Eden WIP

Greetings! I will try to do something before the end of competition.

Having read the stories of Stanislaw Lem, in my head there was a set of worlds, each of which is amazing and unique. read more »