• Author: Mario Dvoršćak
  • Tools: 3ds Max, Vray, Zbrush, Substance Painter, Photoshop

Cars were created as means of transport but that changed long time ago and for many of us cars became passion. I think there is no better way of enjoing them then on the track in their full potential so I created one of the BMW's greatest's in its natural habitat.

Rain drops and grass were made in Zbrush everything else 3ds Max, fire Fumefx, painted in Substance painter, rendered with Vray, postproduction Photoshop.

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