• Author:
  • Tools: Blender, Marmoset Toolbag 3, Substance Painter, Photoshop
It's a redesign of Fiat's car. The part that is most modified is at the back, so it can be considered almost original. I decided to dream up and combine my vision of synergy between car and space. Originally, the scene was supposed to contain most of the space, but it didn't meet the competition rules, so I added a planetarium environment. And most importantly that this game-ready car. Low poly contains 50k Tris. Texture 1k on small objects, 2k on wheels and 4k on body. You can at least now add to your game!

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