Voitures
Camions
Autobus
Motos
Militaire
Électronique
Armes
Bâtiments
Avion
Meubles
Personnages
Animaux
Véhicule spatial
Aliments
Navires
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I've been working on this scene for the last 4 weeks in my spare time.
I used Maya for modeling. Details were done using Substance Painter.
The majority of the texturing was handled in Substance Painter too.
The particles were done in RealFlow and then exported to Maya. The final renders were done in RenderMan with post adjustments in Photoshop. Thanks!
Dites-nous ce que vous en pensez!
That’s wonderful!! I’d love this defragmentation!