Most Legendary Car Render Competition > Gallery

Red Baron – Nissan Skyline -72

I remember when I was a child and I played in my dad´s garage. There was this awesome poster on the wall and in that poster was the legendary Nissan Skyline -72. It was on a race track somewhere in Japan and it had small raindrops all over the car which make it to look like it was covered with diamonds. I was about 7 years old that time and it was the coolest thing I ever seen. I started to look more information about that car in the library and from that day on I knew that I wanted to work with cars when I´m older. This dream came true and I started my car mechanic studies and graduated. Knowing much more about cars now I can see that this car was so much ahead of it´s time. I´m glad that Nissan has kept some of the original designs in their latest models. The original poster is gone but I wanted to create this work to be similar of how I remember it. I wish I could have this car someday but 3d version is enough for now. I´m now 22 but I still think this was my first true love and it´s the prettiest car ever made. True samurai of the car industry! Modeling done in 3ds max 2014 and the whole scene is cg. Rendering in V-ray. Color correction in Photoshop. Rendering time was 10h.
Hum3D Team Choice

Add a review

Dites-nous ce que vous en pensez!

  • Enter your review here...

  1. Nice entry! Cool details. But the scale of everything is a bit off. Waterdrops looks enormous compared to car. Otherwise good work )

    • Thanks! Waterdrops are pretty big but my system can´t handle more so I couldn´t increase the amount so I scaled those little bigger. 8 gig ram and old dual core E8500 is really slowing things down :(

  2. Excellent work! Perfectly done from the beggining to the end. For sure one on the best works in this comp! Congrats Kimmo:)

    • Thanks! It was fun to work with this. Hope the jury like it too :)

  3. This work is by far the best in this comp. From a technical point of view it´s well made. The amount of detail is insane from the condensation on the windshield to the rain drops. I´m also picking the micro details in the car paint. It would be nice to know how you did that. I think some rain puddles would be nice on the ground but all in all it´s a very nice work with a nice cg environment. BTW my uncle had that kind of Skyline so it´s a very important car for me too :)

    • Thanks! I´m glad you like it. For micro details I used multiple layers in my shaders to simulate scratches. It took some time to find the right setup.

  4. Amazing) Great work

    • Thanks!

See other projects: View more »

Our amazing sponsors: