- Author: Ivan Maslev
- Tools: ZBrush, Blender3D, Substance Painter, Photoshop, Unreal Engine 4
After few sleepless nights, I decide that is about time to create the base, that Revenant was made in DOOM. The hole scene is low poly modeling and texturing, and it's a clean render file from UE4.
Lots of hard work and creativity!
Thank you, Lea!