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Description
Rules
Judge

3D art challenge for the best car in Post-Apocalyptic style. You can choose any related topic from zombie survival vehicles to the Mad Max universe - we don't limit your creative ideas. Participation in the contest is open to all comers, whose works comply with the rules.

Everything is as usual: you have to create a car 3d model, put it into 3D environment and make a beautiful render. Primarily we will pay attention to the visual component of your works, but this is not all that you need to win. The idea of the work is also very important for us, as well as its presentation, complicacy (both of the model and of the scene) and quality of performance.

The contest is supported by the best companies of the 3D world, and so the prizes for the first places look amazing. Also, everyone has an opportunity to receive an additional prizes.

We're waiting for your works from March 13 to May 29.

Good luck and happy rendering!

Where to begin:
Forum Start a WIP on any CG related website you like. Facebook Join art community on Facebook.
Share 3D artworks, workflows.

Share your art and chat with other artists - we are sure that creative and friendly atmosphere of the competition will help the growth of each participant. See previous challenges >

We receive your works from March 13 to May 29 (inclusive). Submissions end at 15:00 (GMT). For your convenience we have set the timer on the page, but don't forget to update it. The competition has one general category.

General rules:

  • 1)

    Create a 3D model of any vehicle (car, truck, airplane, boat etc) in Post-Apocalyptic style, add 3D environment (you can create more than one vehicle in the scene), textures. Then create a beautiful 3D rendering of it (or them). Think creative.

  • 2)

    Environment should be made in 3D; we permit the use of HDRi for sky and some parts of landscape.

  • 3)

    The work must not have been previously published anywhere, neither online or offline (including models with ready-made textures or easily recognizable scenes).

  • 4)

    To win the competition the quality and idea of the work are important. You need to think about the story behind the image. Make sure everything supports your message - composition, lighting, colors etc. Make a greater emotional impact.

  • 5)

    You can submit only one work.

  • 6)

    You are free to make WIP on any website, including our forum, either before or after you submit the work and we publish link to it in the gallery.

  • 7)

    Please, provide your work with a short story.

  • 8)

    Add the link to the competition or name of the competition in one of the image corners on your own (so that you can control the quality of the saved work).

  • 9)

    Attach one wireframe or clay render at your choice to your work - we will place it below your work.

Demands for your render:

  • 1)

    The render should be at least 1000 pixels wide if the work is horizontal.

  • 2)

    Render size should not exceed 2 mb.

  • 3)

    Work can be in any style you like (low-poly, cartoon, futuristic etc), with using post production.

  • 4)

    Renders with solid background (one color: black, white etc, test renders, screenshots) and models laid on wallpapers will not be admitted to take part in the competition. As well as works with adult content.

Other possibilities

  • 1)

    The work can be updated during the competition if the author noticed a mistake or made use of community advice. The only condition - you can not change the idea of the work, or modify it drastically. Only reasonable changes allowed.

  • 2)

    You can correct the description and the list of tools after the work was submitted - just contact us.

  • 3)

    After your work is published on the competition page, you are free to share your work on other websites.

  • 4)

    You can see previous competitions here and "Hall of fame" here.

After sending the work via the contact form you will receive within one business day a confirmation letter with a link to a page in the competition gallery. If you don't receive the letter, please contact us.

Within one week after the competition ends the jury will determine the winners and we will publish the results. We will estimate the idea of your work, visual component, atmosphere and total amount of the work done.

Waiting eagerly for your work!

Eduard Danilov

Eduard Danilov

Owner of Exlevel and GrowFX main developer
Ralph Huchtemann

Ralph Huchtemann

Owner of RebusFarm GmbH
Yurii Lebediev

Yurii Lebediev

Technical Artist and blogger
Tom Grimes

Tom Grimes

Marketing Specialist, Corona Renderer
Jim Thacker

Jim Thacker

Editor, CG Channel
Arseniy Korablev

Arseniy Korablev

3D Artist, creator and owner
of Teya conceptor
Jonathan Holmes

Jonathan Holmes

Quixel Community Manager
Jan Tomanek

Jan Tomanek

Owner of AAA Studio, movie director producer and director
Alexey Duk

Alexey Duk

Technical Director, iCube R&D Group
Kirill Tokarev

Kirill Tokarev

Editor in Chief of 80.lv
Jeremie Noguer

Jeremie Noguer

Allegorithmic Product Manager
Guilherme Henrique

Guilherme Henrique

Art director at textures.com
Fernando Tella

Fernando Tella

Maxwell Render Quality & Support Product Specialist
Michael Bitsakis

Michael Bitsakis

Lead 3D Artist, Render Expert at Instant Light PBR Renderer
Carrie Mok

Carrie Mok

Editor of 3D Artist magazine
Ebrahim Umar-Khitab

Ebrahim Umar-Khitab

Marketing manager Quixel
Jan Tomanek

Nigel Hunt

The 'Ni' in SiNi Software, Filmmaker, VFX supervisor
Simon Donaghy

Simon Donaghy

The 'Si' in SiNi Software, Co-Founder and CTO, VFX TD
Andrew Krivulya

Andrew Krivulya

3D Artist and creator of CharlyTutors
3DModels team

3DModels team

Lead 3D artists

The First placeThe First place

The Second placeThe Second place

The Third placeThe Third place

Additional Prizes and Achievements

Maxwell render:

Special prize from the Maxwell team! The author of the best work created in Maxwell will get an annual nodelocked Maxwell integration license or Maxwell Studio license. Also you can get Free Maxwell licenses for the duration of the challenge. How? Just follow these steps.

Exlevel Team Choice:

Exlevel team offers GrowFx license for the best environment and they want to see some plants in your work. Good incentive to pay attention not only to a vehicle.

Textures.com:

Special prize for best use of materials is one year subscription with 1000 credits / month.

Marmoset Team Choice:

The fine folks at Marmoset (makers of Toolbag and Hexels) will pick one winner who best displays their Hum3D entry in Marmoset Toolbag (still renders and/or Marmoset Viewer file). The well deserved winner will get their choice of any 2 Marmoset Pano Packs!

Fox Renderfarm:

Fox Renderfarm $200 special prize for a work that deserved it. Also you can get $50 render credits instead of $20.

KeyShot:

If the winning work is made in KeyShot (regardless of the place), the author's license will be upgraded up to KeyShot Pro.

Corona Team Choice:

Best render made with Corona will get special prize: 3 months license.

PolyBrush:

The most detailed, unusual and "dangerous" vehicle will get a version of PolyBrush.

Special RebusFarm Prize:

100 RenderPoints for the most creative design.

Special prize from InstaLOD:

License of InstaLOD for the most detailed model.

Sini software:

Feature a CGI environment created using a SiNi Software product and get special prize - all access (collection of all 12 SiNi plugins).

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