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Mercury

WIP
  • Author:
  • Tools: Auotdesk Maya , Substance Painter , Solid Angle Arnold, Adobe After Effects
This concept starts from the idea of creating a lightweight car that is adapted to different types of terrains. The car as I thought it has only one purpose to bring messages, it is a car for messengers of post-apocalyptic times (that's why I called this project Mercury) capable of covering short and medium distances in a short time at high speeds on dirt and asphalt. Initially I thought as a basis to use a muscle car but it would come out of a concept too similar madmax, although any concept of survival car anyway would remember … with the idea of creating something original I decided to start as a base from a indy car of the ’60s and give it a post-apocalyptic mood by adding chains, camouflage sheets, spikes, double wheels and modified suspensions to face the tough times and survive.

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  1. Come al solito lavoro fatto molto bene, grande esperto di design e lavori 3D.

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